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	<title>Piterwilson = Juan Carlos Ospina Gonzalez</title>
	<link>http://www.piterwilson.com/personal</link>
	<description>Piterwilson is/es Juan Carlos Ospina Gonzalez</description>
	<lastBuildDate>Fri, 27 Jun 2008 20:54:02 +0000</lastBuildDate>
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	<item>
		<title>The Animation Bible by Maureen Furniss</title>
		<description>

I just got a copy of The Animation Bible, a book by Maureen Furniss (Ph.D) of the Animation Faculty at CalArts in Los Angeles.This very lenghty book touches about every topic there is on animation. From conception, pre-production, making a pitch, budgeting, actual development, history, techniques ... the list goes ...</description>
		<link>http://www.piterwilson.com/personal/2008/06/27/the-animation-bible-by-maureen-furniss/</link>
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	<item>
		<title>make posable puppet in as3, the simple way</title>
		<description>Even thou Inverse Kinematics are neat and spectacular, they are also very complex unless you are good at trigonometry. A simpler way to achieve a "posable" puppet is to make a graphic element that will rotate around a pivot point. Then, attach another graphic element to the first one that ...</description>
		<link>http://www.piterwilson.com/personal/2008/05/22/make-posable-puppet-in-as3-the-simple-way/</link>
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	<item>
		<title>Basic as3 IK puppet skeleton (2)</title>
		<description>Adding some constrains and making some points "fixed" is possible to create something close to a posable puppet. It's also possible to store pre-set positions for later use.


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source for iktestpuppet2 </description>
		<link>http://www.piterwilson.com/personal/2008/05/22/basic-as3-ik-puppet-skeleton-2/</link>
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		<title>Basic as3 IK puppet skeleton</title>
		<description>This is a basic "humanoid" puppet using the IKMember from this post.

Even thou it works more or less for what i want, a lot of limitations are evident: setting different distances betweens different neighbor anchor points or making some of them static


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source here : IKTestPuppet #1 </description>
		<link>http://www.piterwilson.com/personal/2008/05/21/basic-as3-ik-puppet-skeleton/</link>
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		<title>Inverse Kinetimatics for as3</title>
		<description>I've trying to create an animated puppet with a skeleton that i can "pose" in flash. After some research i found out that to accomplish my goal i had to use something called Inverse Kinematics.

I don't really understand the math behind it that well, but i used this tutorial made ...</description>
		<link>http://www.piterwilson.com/personal/2008/05/20/inverse-kinematics-for-as3/</link>
			</item>
	<item>
		<title>PWButton as3 class</title>
		<description>I often use MovieClips as interface buttons. I've put together a class to save myself some time on this task.

The PWButton class takes a MovieClip and turns it into a fully functional button with some time-saving features:

	 you can use the 'data' property to store and retrieve information, such as ...</description>
		<link>http://www.piterwilson.com/personal/2008/05/19/pwbutton-as3-class/</link>
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		<title>PLA 2008</title>
		<description>

I've received the PLA award in the category of interactive media for my participation on the Flipbook! Deluxe installation at the Triennale in Milan. 
These awards are always a good party. All the people from advertising agencies take the night off and go to this thing. You walk on a ...</description>
		<link>http://www.piterwilson.com/personal/2008/05/17/pla-2008/</link>
			</item>
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		<title>Bitmapdata erasing in as3 (with custom brush shape)</title>
		<description>For a drawing program made in flash, i came across the need to erase a bitmapData object using a custom brush tip. Finally i came across this example which was exactly what i needed, except it was written for actionscript 2.

I updated the script to  actionscript 3, and added ...</description>
		<link>http://www.piterwilson.com/personal/2008/05/07/bitmapdata-erasing-in-as3-with-custom-brush-shape/</link>
			</item>
	<item>
		<title>Projecto Diseño #54</title>
		<description>

The 54th edition of Proyecto Diseño features all the nominees for the XI edition of the PLA (Iron Pencil) Design award aimed at Colombian professionals. This year they have 95 finalist projects in 21 categories in areas of design like architecture, product design, clothing design, graphics, Internet among others.

2 of ...</description>
		<link>http://www.piterwilson.com/personal/2008/04/26/projecto-diseno-54/</link>
			</item>
	<item>
		<title>Providencia</title>
		<description>

Just got back from Providencia, a small Colombian island in the Caribbean sea. So tiny and remote that has somehow remained untouched by modern living. A great place for eco turism type activities (snorkeling, diving) and the sea food is to die for. </description>
		<link>http://www.piterwilson.com/personal/2008/04/25/providencia/</link>
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