Archive for as3
May 22, 2008 at 3:54 pm · Filed under as3, code example / ejemplos de codigo
Even thou Inverse Kinematics are neat and spectacular, they are also very complex unless you are good at trigonometry. A simpler way to achieve a “posable” puppet is to make a graphic element that will rotate around a pivot point. Then, attach another graphic element to the first one that has its own pivot point and repeat as many times as necessary.
Take this example:
source for pivottest
May 22, 2008 at 2:35 pm · Filed under Something / Algo, as3, code example / ejemplos de codigo
Adding some constrains and making some points “fixed” is possible to create something close to a posable puppet. It’s also possible to store pre-set positions for later use.
source for iktestpuppet2
May 21, 2008 at 5:06 pm · Filed under as3, code example / ejemplos de codigo
This is a basic “humanoid” puppet using the IKMember from this post.
Even thou it works more or less for what i want, a lot of limitations are evident: setting different distances betweens different neighbor anchor points or making some of them static
source here : IKTestPuppet #1
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