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make posable puppet in as3, the simple way

Even thou Inverse Kinematics are neat and spectacular, they are also very complex unless you are good at trigonometry. A simpler way to achieve a “posable” puppet is to make a graphic element that will rotate around a pivot point. Then, attach another graphic element to the first one that has its own pivot point and repeat as many times as necessary.

Take this example:

source for pivottest

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hansi said,

May 22, 2008 @ 10:29 pm

na, forget the easy! i think the inverse kinematics piggie looks better than this pivot octopus arm!

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Piterwilson = Juan Carlos Ospina Gonzalez » Spinning a disk, detecting mouse angle in AS3 said,

August 12, 2008 @ 2:58 pm

[...] is a follow up on a previous Pivot rotation post i [...]

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